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Front Mission 3 |
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Split point:
The "split point" in the game is so close to the start that gamers
could play the same story and never know what they did wrong. It occurs when you
finish the Wanzer testing. Royogo will ask you if you want to deliver
Construction Wanzers with him. If you go with him you will get Emma's story. If
you do not go with him you will get Alisa's story.
Backup Wanzer:
If you capture an enemy Wanzer at the end of a battle, keep it. This way, if
you lose a Wanzer in your next battle, you have a spare Wanzer to replace it.
Besides, you do not have to replace any destroyed parts on a captured Wanzer;
they are automatically repaired for you. Just make sure that you add some
weapons to it, because your only attack on a captured Wanzer is the HADRBLOW,
which is the weakest.
Fighting helicopters:
Helicopters are big, but you have a greater chance of hitting them with a
machinegun or shotgun than any other ranged weapon. Missiles, however, can
usually hit a helicopter if it is almost out of missile range.
Grenade launcher:
A grenade launcher does not strike one square; it strikes several, depending
on which type you have. Make sure "friendly" units are at least two
squares from the damage area to prevent a "friendly fire" situation.
Keep Battle Skills:
Successfully complete Emma's or Alisa's story line. Save the game after the
credits have completed. Load the saved game at the title screen to play either
story line again with all previously learned Battle Skills.
Secret Wanzer:
When you are in Japan during the coup, visit the Australian spender's page.
Select Garbagepit, use the Inferno Dial and type 555(XKR)224. Talk to the
mysterious person and he will give you a Hoshun Mk112 and a heavy Pulse Gun for
free.
Restart a battle:
Save the game as soon as you start a battle. If you lose, you can reload the
save from the beginning of the fight and try a different strategy. This also
prevents you from losing a Wanzer that you want to keep.
Capturing enemy Wanzers:
To capture an enemy Wanzer, make him surrender. Any Wanzers that surrendered
before the stage is cleared will become yours. You can tell if a Wanzer has
surrendered by looking at its color. If it is gray, and has a white flag on top
of it, it has surrendered. This does not work, however, for tanks, jeeps, etc.,
as you can not store them.
Although you cannot choose where you will
hit your enemy, capturing an enemy Wanzer can be easy. If you manage to destroy
both arms on an enemy Wanzer, he/she will usually lose morale and the word
"surrender" will appear on the screen before it switches back to the
battle map. If this happens, leave the disabled Wanzer alone as he/she can no
longer attack. If the body HP for the Wanzer is above 150 when both arms are
destroyed, the pilot will not (usually) lose morale, and it will be necessary to
attack him/her again. This will not work if the Wanzer in question is a main
character (a character from the manual, or a previously encountered character)
as you have to destroy the Wanzer.
Internet/e-mail:
When a character gets a password for a site, write it down. You eventually
want to poke around where you do not belong, and having the passwords written
down (possibly broken down by country) will make it easier.
Kill ejected enemy pilots easier:
Attack an ejected pilot with a machine gun, shotgun or flamethrower.
Although rifles, missiles, and melee weapons do much more damage, you will often
miss completely because only one shot is fired. However, a machinegun and
shotgun will fire multiple times, and the flamethrowers can attack a target at
least four times.
Learning Battle Skills:
Use the following a trick to help learn Battle Skills without having to
worry about losing a battle. Between missions, go to the network then to the
simulator. Once there you can participate in fake battles but gain real skills
and experience. You can also earn money for winning.