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Playstation Nintendo 64 Dreamcast Playstation 2 Game Cube
Polygon Power  
Around 360,000 polygons per second (lacks comparable effects)   Around 150,000 polygons per second   Around 3 million polygons per second   Around 20 million polygons per second    Comparable to PS2 (according to a Nintendo Rep) 
Main Clock Speed  
33.86MHz 93.75MHz 200MHz 300MHz (294.912 to be exact) 400MHz

Memory

2MB (plus 1MB Video RAM, 512kb Sound RAM)   4MB (+parity) Rambus D-RAM (expandable to 8MB)   16MB (plus 8MB Video RAM, 2MB Sound RAM)   32MB Direct Rambus RAM   Unannounced, but comparable to PlayStation 2

Memory Bus Bandwidth  

132 MB/s (Megabytes per second)   500 MB/s (Megabytes per second) or about 0.5 GB/s N/A   3.2 GB/s (Gigabytes per second)   N/A

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